Necromancer
The Necromancer is a master of the arcane arts, dabbler in the ways of
wizardry. Named after their Dark Lord during his stay in Mirkwood, these
powerful spellcasters are capable of conjuring up very powerful creations
to further the Dark Lord's conquest.
It takes a long time to become a skilled Necromancer, through studying in
the arts of Necromancy, or the warping with magic that so many powerful
Necromancers are known for.
Wielding their awesome offensive spells, any fully prepared Necromancer is
a terrible menace to full armies.
Lacking the need of spellbooks, Necromancers are able to memorize their
spells. Necromancers can access information about their spells via
the "spells" command.
The cunning necromancer has honed his skills in the following arcane arts:
~ necromancy
~ will
~ warp magic
~ extra sense
The power of a necromancer can be measured by his ability to effectively:
~ leech
~ sacrifice
~ conjure
~ imbue
~ sense
See also:
professions,
skills,
abilities,
title.necromancer,
spells
necromancy,
will,
warp_magic,
extra_sense