Encryption (Technical Help)
Because many players play from shared labs, etc., we have seen hack
attempts, some unfortunately successful. Thus, we have added encryption
support for connections to the MUD.
We have two different modes of encryption available.
- SSL support:
- Several clients have it built-in. Just check the "SSL" box if it's
there and connect to port 444.
- TinyFugue 5: /connect -x (or /world -x)
- KildClient: check "Use SSL"
- KBtin: use #sslsession instead of #session
- For windows users you can either use the 'stunnel' application or
download our tool at http://t2tmud.org/tools/T2Ttunnel.exe and
install it. You can then connect to "localhost" port 9999 and
play the way you used to.
- If you have problems with the installer (for example, on Win98),
there's http://t2tmud.org/tools/T2Ttunnel.zip -- unpack it somewhere
and run by hand.
For Unix/Linux users, apt/yum/pkg-get/whatever the package "stunnel",
- by hand: run "stunnel -c -d localhost:9999 -r t2tmud.org:444",
or use the following config file:
====( /etc/stunnel/stunnel.conf )=================================
accept = localhost:9999
connect = t2tmud.org:444
accept = localhost:9990
connect = t2tmud.org:446
For added security you will want to load the SSL certificate of
t2tmud.org into your client. See 'help ssl certificate' for the
- SSH support:
Too bad, there's very few ssh programs for Windows. Pretty much the
only popular one is Putty -- and it's difficult to tie to your usual