Reboots (General Help)
To put it plainly, Reboots mean the world ends... temporarily.
The system which runs the MUD works most efficiently if it is rebooted
periodically. This means that all objects and players must be removed and
the game engine restarted. Reboots are scheduled randomly, with uptimes
ranging from 4 days 6 hours to 4 days 18 hours. To see how long the
current reboot cycle lasted, just type "uptime".
There is a 15-minute countdown to the time of the reboot where there
will be system-wide messages warning you about the imminent destruction
of the world (these messages are quite obvious). At the actual point of
reboot, the MUD itself will disconnect you (it's a good idea to type
"save" before that point, just to be safe).
Give the MUD a minute to reset, and then log back on. You'll find
that you're in the same place you were when you were kicked off, and in
the same "condition" as well. You will also find that the entire game
has reset to its base state. All quests and objects are at their homes,
waiting for you to explore and find them again.
That's all there is to it.
Well... not quite all. Here are some things you NEED to remember
when dealing with reboots.
- Ainur do not control reboots.
We do not start or stop reboots, nor can we give you the times that
reboots will occur. In plain terms: don't bug ainur about reboots.
- Before the reboots happen, sell your stuff!
Just like when you leave T2T on regular occasions, your equipment
will not be there when you return from a reboot. Your gold and
stats will still be there as usual.
- If you are far from civilization or lost in the wilds of the world,
fear not! At 10 and 5 minutes, the kind Powers shall send you a portal
to guide you back to a local city of your choosing.
There, that's all there is to it.