Trap (Ranger ability)
As a ranger, you may use your skills to fashion traps within your
environment. Your skills determine the efficacy of your traps, as well
as how long they last. You may only have 3 traps at a time, though, so
choose wisely - if not, you will have to either wait until they fall
apart or destroy them (if another player doesn't beat you to it first!).
Traps are created (set) with the "trap here" command. If you want
to remove a trap before it gets "used" by the enemy, use "trap disarm"
and then "trap destroy". Optionally, you can also "trap arm" a trap
that was disarmed but not destroyed yet.
Trap is primarily a ranger ability and its success is based on
tracking and nature's lore skills. A successful attempt to make a trap
costs 30 EP, while a failed one costs 10 EP.