Experience (General Help)
Experience is a good level of measurement for your knowledge of
combat. The more experienced you are, the more combat you've managed
to live through. A certain amount of experience is one of the
requirements in order to advance in levels.
On The Two Towers, the main way to gain experience points is
combat indeed. You will gain a small amount of experience points for
every regular hit you score on your opponent (critical hits and special
attacks do not count), and a larger amount when you manage to kill the
NPC. If more than one person participated in the killing, the experience
points will be split proportionally based on the damage done.
Apart from combat, you can also gain experience through the few
experience quests present in game. Do note, however, that every one of
these quests will only grant you the experience bonus once. So, in the
end, you have to fight to advance in the MUD.
Your experience can only be lowered through dying. Every time you
die, you lose 1/5 of your experience, but never more than 1 million.
In your 'score', there are two experience values:
- Current experience - The amount of experience taken into account during
level requirements. This will include losses from your deaths.
- Total experience - The total amount experience that you have gathered.
It is ever-increasing; deaths do not lower your total experience.
This experience is taken into account for 'legend top exp'.
Next to your current experience your 'score' will display something
like: "(30% for level)". This means that you have collected 30% of the
experience needed to level up, as per 'help levels'. If that value
exceeds 100%, it will be displayed as, for example, "(for 2.2 levels)".
This means that you have enough experience to level up twice, and even
then you will have 20% for the next level.