Welcome to the Two Towers Mud! - T2T
The Two Towers, an online game set in Tolkien's world of Middle-Earth, at the time of 'Lord of the Rings'
Adventures in Middle-Earth - For fans, by fans - Established 1994

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The Date is March 15, 3019 Third Age.

Sauron has brought war to the Free People of Middle-Earth. On the field of the Pelennor, at the gates of the great city of Minas Tirith, the battle of our time is being fought. Lothlorien, Thranduil's Kingdom, Dale and Erebor are also under siege.

Sauron will not stop until all of Middle-Earth is his. Join him, or stand with those who are against him. The choice is yours!


The Two Towers MUD is a free Multiplayer Online Roleplaying Game set entirely within Tolkien's world of Middle-Earth, at the time of 'Lord of the Rings'. We have extensively re-created the lands of Middle-Earth in a rich text environment, from Mithlond to Mordor and the lands of Harad beyond. With over 100,000 rooms and always growing, The Two Towers is a richly developed and highly interactive world. There are hundreds of quests, with rewards great and small, for you to discover.

The Two Towers has an active community of players from around the world who come together to play online. Players join together to create guilds, raid enemy lands, and more.

Online continuously since 1994, The Two Towers is one of the longest running Multiplayer games on the internet and is maintained by a staff of hardworking volunteers who love Tolkien and multiplayer gaming.

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T2T News
(Click the date headers to see the full news post)

November 30th, 2021
The annual Harvest Festival came to a close recently, capped off with an exiting Crypt Tournament! Bourako was the first place winner of the 11-game event, followed by Alkath and Egypt. Congratulations to the winners, and thank you to all participants!

November 22nd, 2021
UPDATE TO CRYPT TOURNAMENT: The main tournament will now run from 3-9PM mudtime instead of starting at 7 PM mudtime, to allow our European players more chance to take part.

November 15th, 2021
As part of the wrap-up for the Harvest Festival, we'll be hosting the first ever (and perhaps first annual) Crypt Tournament! Join us on Friday November 26th for a day full of Crypt shenanigans!

October 7th, 2021
The T2T Harvest Festival will be opening later this month around the time of Halloween, and will stay open until around U.S. Thanksgiving. Join us for the Crypt, and some new tricks and treats!

September 30th, 2021
The second T2T podcast episode is now live! Osse and Vildoran discuss the evolution of the battleground, recent accessibility improvements, re-imagining combat, a rework classic Beast Hatchery area. Listen here: http://t2tmud.org/live


More News...


Recent T2T Updates

Below is a list of the most recent 20 updates made on The Two Towers by our dedicated volunteer coders.

DateUpdaterUpdate Text
01/16/22GimilkhadThe Numenorean stopgap camp in Near Harad now correctly displays its region.
12/29/21VildoranA significant bug with the new Githbromiel fight has been fixed. Specifically, Githbromiel focuses on a single target at a time and occasionally attacks the target with a slash attack. You'd be wise to not get hit by it too often, but perhaps there's a way to grab her attention...
12/29/21LungorthinGuilds: Guildmasters now have an option to show/hide the list of the vault deposits per member for the current rent cycle. This option can be toggled in the guild vault and only affects members in the guild who have access to see the members list.
12/29/21LungorthinIt is now possible to backstab while in combat, assuming your intended target is not actively focusing his or her attacks on you. See 'help backstab' for the ability's full functionality.
12/25/21GhorinGoing linkdead will no longer make attempted murders unreportable. You can disconnect, reconnect and still be able to report the attacker. With this, going linkdead will no longer cancel the combat between the victim and the attacker.
12/24/21VildoranThe Beast Hatchery has been redesigned. This includes several new NPCs and new versions of Martalk and Githbromiel. Both weapons have been considerably upgraded as well. The prod will now occasionally shock a target, causing it take a bit of increased damage from the prod. If enough 'stacks' of the effect happen, it will instead blow up for a large amount of damage. Githbromiel's claw now also causes an effect that weakens an opponent, causing it to take more damage.
12/23/21OsseNew terror stirs within the Beast Hatchery in Mordor. Martalk, master of beasts has been reinforced from the Dark Lord's own armoury. Githbromiel, queen of the fell brood, has also been reborn into even greater dark glory. Look upon the works of Sauron, and despair!
12/22/21LuthienGuild lawsys: fines for attempted murder on members of guilds set to 'hostile' status will now also be partially paid out of the vault (previously this was only the arrangement for murder fines). Further, that amount is increasing from 20% to 30%.
12/19/21VildoranA few months late but better late than never... the orc hunter's pack from Shelob's lair is now bigger when quested while Shelob is still alive.
12/13/21LungorthinA few shops across Arda now have small keyrings for sale as part of their standard wares.
12/12/21LungorthinGuilds: Guild weapons now become unsharpened/unrepaired when they are reinforced.
11/24/21OsseGlimdan in Belegost and Brand in Bree have added some new rewards for young players who help them with rat problems. Glimdan now offers a keyring, and Brand has added both a keyring and a staff sling as potential rewards.
11/16/21VildoranBattleground updates: 1. The Leaders can no longer be healed. We're testing this change and may revert or change how this works. 2. Fixed a bug that triggered when failing to remove equipment when signing up. 3. The timing for the Battleground will now be automatically chosen each reboot. It can happen anytime between 12PM and 12AM mudtime, while also between 1-2d uptime. We believe this captures most of our busier periods, while adding enough variety that hopefully most can participate here and there.
11/13/21VildoranBattleground: entering the BG with a pelt string should no longer cause all of your gear to magically disappear at the end.
11/13/21VildoranBattleground: fixed a bug with the armour sets causing people to lose their bonuses permanently when they were defeated and dropped a piece of the set.
11/06/21LungorthinThe prompt's $I setting has been further expanded to include barkskin. See 'help prompt' for its full functionality.
11/02/21OsseThe haradrim in the oliphaunt camp recently had a new chest delivered from Far Harad which is of much sturdier construction and with a more complex lock, having grown tired of their stuff being regularly stolen.
11/01/21OsseThe "Riding" common skill will now default to 10 for new players and for any returning player whose riding skill is currently less than 10.
10/30/21LungorthinBaldrics/sheaths/slings/etc are now identifiable as 'empty' when they do not contain items. Example: 'wear empty baldric' will pick the first empty baldric in the room, rather than a the first (potentially full) baldric in the room. This change will take affect next reboot for most aforementioned items.
10/25/21VildoranThe 'uptime' command has been updated to show the time remaining until the Battleground takes place.
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