Welcome to the Two Towers Mud! - T2T
The Two Towers, an online game set in Tolkien's world of Middle-Earth, at the time of 'Lord of the Rings'
Adventures in Middle-Earth - For fans, by fans - Established 1994

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The Date is March 15, 3019 Third Age.

Sauron has brought war to the Free People of Middle-Earth. On the field of the Pelennor, at the gates of the great city of Minas Tirith, the battle of our time is being fought. Lothlorien, Thranduil's Kingdom, Dale and Erebor are also under siege.

Sauron will not stop until all of Middle-Earth is his. Join him, or stand with those who are against him. The choice is yours!


The Two Towers MUD is a free Multiplayer Online Roleplaying Game set entirely within Tolkien's world of Middle-Earth, at the time of 'Lord of the Rings'. We have extensively re-created the lands of Middle-Earth in a rich text environment, from Mithlond to Mordor and the lands of Harad beyond. With over 100,000 rooms and always growing, The Two Towers is a richly developed and highly interactive world. There are hundreds of quests, with rewards great and small, for you to discover.

The Two Towers has an active community of players from around the world who come together to play online. Players join together to create guilds, raid enemy lands, and more.

Online continuously since 1994, The Two Towers is one of the longest running Multiplayer games on the internet and is maintained by a staff of hardworking volunteers who love Tolkien and multiplayer gaming.

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T2T News
(Click the date headers to see the full news post)

November 22nd, 2021
UPDATE TO CRYPT TOURNAMENT: The main tournament will now run from 3-9PM mudtime instead of starting at 7 PM mudtime, to allow our European players more chance to take part.

November 15th, 2021
As part of the wrap-up for the Harvest Festival, we'll be hosting the first ever (and perhaps first annual) Crypt Tournament! Join us on Friday November 26th for a day full of Crypt shenanigans!

October 7th, 2021
The T2T Harvest Festival will be opening later this month around the time of Halloween, and will stay open until around U.S. Thanksgiving. Join us for the Crypt, and some new tricks and treats!

September 30th, 2021
The second T2T podcast episode is now live! Osse and Vildoran discuss the evolution of the battleground, recent accessibility improvements, re-imagining combat, a rework classic Beast Hatchery area. Listen here: http://t2tmud.org/live

September 19th, 2021
The first phase of accessibility improvements for visually impaired players is complete. Click the date link above to view the recap of all of the changes.


More News...


Recent T2T Updates

Below is a list of the most recent 20 updates made on The Two Towers by our dedicated volunteer coders.

DateUpdaterUpdate Text
11/24/21OsseGlimdan in Belegost and Brand in Bree have added some new rewards for young players who help them with rat problems. Glimdan now offers a keyring, and Brand has added both a keyring and a staff sling as potential rewards.
11/16/21VildoranBattleground updates: 1. The Leaders can no longer be healed. We're testing this change and may revert or change how this works. 2. Fixed a bug that triggered when failing to remove equipment when signing up. 3. The timing for the Battleground will now be automatically chosen each reboot. It can happen anytime between 12PM and 12AM mudtime, while also between 1-2d uptime. We believe this captures most of our busier periods, while adding enough variety that hopefully most can participate here and there.
11/13/21VildoranBattleground: entering the BG with a pelt string should no longer cause all of your gear to magically disappear at the end.
11/13/21VildoranBattleground: fixed a bug with the armour sets causing people to lose their bonuses permanently when they were defeated and dropped a piece of the set.
11/06/21LungorthinThe prompt's $I setting has been further expanded to include barkskin. See 'help prompt' for its full functionality.
11/02/21OsseThe haradrim in the oliphaunt camp recently had a new chest delivered from Far Harad which is of much sturdier construction and with a more complex lock, having grown tired of their stuff being regularly stolen.
11/01/21OsseThe "Riding" common skill will now default to 10 for new players and for any returning player whose riding skill is currently less than 10.
10/30/21LungorthinBaldrics/sheaths/slings/etc are now identifiable as 'empty' when they do not contain items. Example: 'wear empty baldric' will pick the first empty baldric in the room, rather than a the first (potentially full) baldric in the room. This change will take affect next reboot for most aforementioned items.
10/25/21VildoranThe 'uptime' command has been updated to show the time remaining until the Battleground takes place.
10/24/21OsseThe popular Magnificent Engraved Longsword weapon now can be referred to by its nickname/acronym "mels", to make it easier to specify when mixed with other swords. Please note that this was a special case and we do not intend to add nickname IDs to all weapons that have them.
10/22/21FeanorYou can now use 'invite party' and 'uninvite party' in inns to invite or uninvite all your current party members to visit your room.
10/08/21LungorthinThe loot protection for the quest Azimor's Mission has been updated to resolve an issue where the reward was not obtainable under rare circumstances. The lockbox is now also unbashable and unpickable, as was originally intended.
10/04/21IlmareThe cozy little town of Archet in West Arda has a glassblower who has been seeing an uptick in business. She can buy old bottles and jars, and melt them down to use in her creations. She has also been talking about how delightful it is to catch fireflies nearby.
10/02/21LungorthinThe shimmering cloak quest's draw on your endurance is now less taxing.
10/02/21LuthienGuild armoury boxes will now show roughly how many items are inside.
10/02/21OsseThe Shire town of Frogmorton can now be entered by players over the level limit (5), so that they can do the quest one time if they have never done it before.
09/29/21VildoranBattleground updates: 1. Fixed several bugs with rangers/charm; 2. Fixed a lot of gaps with civilians/minions using the armour sets; 3. Sniffers can now hunt when using cloth or leather; 4. Rangers can hunt when wearing the leather armour; 5. You can now use 'info' on armour set pieces; 6. Added two additional bows; 7. Upgraded the elm shortbow; 8. Lots of other random bugfixes.
09/25/21LungorthinA small number of wargs which previously could not be skinned now yield pelts. Players who come across any that still cannot be skinned are welcome to idea report them. This change may take up until next reboot for some of the wargs before it applies.
09/19/21VildoranBattleground updates: 1. Pipeweed should no longer be stripped; 2. Notifications are now a bit more obvious; 3. Guardians should hopefully no longer attack their own side; 4. The leaders had a nasty bug that got in the way of them using their abilities. This has been fixed, and they will likely now hurt quite a bit more; 5. Fixed a bug that caused the spider to have a bit less HP than intended.
09/19/21OssePlayers with 'accessibility' turned on will now receive a version of the auction list that is more easily understood using a screenreader.
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